Level Designer
A Level Designer is responsible for creating levels within a game, Where the Game designer is the Architect of the entire game, the Level Designer is tasked with the features of a level.
A Level Designer is responsible for creating levels within a game, Where the Game designer is the Architect of the entire game, the Level Designer is tasked with the features of a level.
A game programmer is a software engineer, programmer, or computer scientist who primarily develops codebases for video games or related software, such as game development tools.
A Gameplay Designer is responsible for the look, feel and experience of the levels within a game. Designers can work on a range of areas like gameplay map and levels, storytelling and dialogue, objectives, modes of play,
An FX TD will create simulations of elements like water, fire explosions, smoke, dust particles (although, those can be done in Compositing too), which are added in shot and handed over to Compositing.
Environment artists take direction from concept artists and directors, to turn 2D images into 3D Environments for games.