Previsualisation Artist

What is a Previsualisation Artist?

Storyboards may not be done for VFX projects, however you may come across "Previs''. Previs Artists create rough, most times grayscale 3D models and environments, to place in a scene in order to map out the general camera angles, layout and animation for a scene. On bigger more complex productions, Previs is a key step in order to get a proof of concept of the planned CG, approved by the Director/Vendor.


Entry Level Skills & Capabilities

The following information outlines the exact skills you need to demonstrate as a Certified Digital Artist. You must be proficient and capable of completing all these skills and capabilities.

Important! The following list of skills is used by our assessment team to verify if you qualify for a Certified Digital Artist (CDA) accreditation. The word "Bonus" indicates skills that are highly desirable, but not required to be certified. Think of them as a bonus skill that will impress.

1. Communication

  • Strong communication skills to describe and present your work with confidence
  • Willing to show progress frequently and able to receive and discern feedback objectively

2. Reference Gathering

  • Ability to take a brief and collect visual reference to help explain your plan
  • Clearly extract the main storytelling points from a script or brief
  • Ability to reference movies to help with timing and camera angles.

3. Rough Assembly

  • Ability to take storyboards and generate rough assembly scenes in 3D.
  • Translate storyboards into animated sequences with basic timing.

4. Asset Creation

  • Create rough models of characters, props and environments for staging purposes
  • Ability to add color or textures to models and assets.
  • Comfortable building basic character and asset rigs.

5. Scene Work

  • Proficient with all aspects of digital cameras, camera rigs, and how to move them in 3D space to tell a story.
  • Organise shot progression for story telling and continuity.
  • Capable of animating assets, props and characters.
  • Knowledge of lighting and rendering to enhance compositions
  • Bonus: Comfortable compositing scene elements and plates together in shot with clear understanding of timing.
  • Bonus: Integrate sound files into scene
Previs done by Third Floor

Software Proficiencies

Ability to use one or more of the following software packages:

  • Autodesk Maya
  • Nuke
  • Arnold/Renderman/Vray
  • Adobe Premiere
  • Bonus: Unreal Engine
  • Bonus: Houdini
  • Bonus: Katana

Prerequisites

These skills are equally important in terms of your understanding and ability to do this role. Although they are not skills or knowledge that is officially certified, it will be obvious to recruiters and Certified Digital Artist(CDA) reviewers if you have knowledge in these areas.

Art Fundamentals

  • Perspective
  • Lighting
  • Composition
  • Anatomy
  • Colour Theory
  • Form

General

  • Understanding of film composition, continuity and storytelling
  • Understanding of cinematography and being able to interpret a director’s intention
  • A comprehensive understanding of photographic composition and camera lenses
  • Clear understanding of space, line and shape and how these techniques are used in layouts visual storytelling process
  • Knowing what rhythm spacing timing and Movement are in relation to Layout. Clear understanding of light, shadow and color
  • Generalist skills in modelling, texturing, animation, lighting, rigging and rendering.

Life Skills & Communication

  • Thinking Critically
  • Communication Skills
  • Conflict Management
  • Taking initiative
  • Collaboration
  • Time Management
Spiderman Previs by Marvel

Portfolio Projects

Roles in Creative Media & Entertainment industries are quite different to traditional roles. As a Digital Artist, you need to prove your creative and technical abilities which requires an online portfolio filled with projects that showcase your work. One or more of the following projects should be included in your digital portfolio to demonstrate your skills and abilities to perform the required skills of this role.

  • Based on a simple story brief, create a 10-15 second short. The short should include 2 characters, an animated prop, and a single environment/stage. Multiple real-world cameras should be used and basic compositing should be included.
  • Demonstrate ability to create basic assets for use in Animatics.
  • Demonstrate ability to use lighting to depict specific moods and times of day.