Rigging TD
A Rigging Technical Director has the responsibility of creating the backbone of a character, literally. The role requires someone to have an understanding of performance, human anatomy as well as a firm grasp of coding languages.
A Rigging Technical Director has the responsibility of creating the backbone of a character, literally. The role requires someone to have an understanding of performance, human anatomy as well as a firm grasp of coding languages.
Groom Technical Directors create believable hair, fur, and feather grooms for characters, props and environments. Groom TDs work closely with Creature TDs regarding the requirements for their workflow.
FX Technical Directors, or FX Artists are usually involved in the pre-production planning of a project as they will require a lot of research and development time if the special effects are complex.
Animators are story driven. An Animator breathes life into a modelled character by making it move, talk, and express emotions.
A Matte Painter creates 2.5D elements for shots. He or she might create an asset like a sky, which is added to a sequence of shots and then potentially tweaked or painted on, at the shot level, to break up any repetition.